AI Insights · Timothy · July 2022
Top 5 Business Games on Android in Israel Q2 2022
Here’s a look at the performance of the top 5 business games on Android in Israel during Q2 2022, covering weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 business games on the Android platform in Israel demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Office Fever from Rollic Games saw its weekly revenue fluctuate throughout the quarter, peaking at around $25 during the week of May 2, with a low of $4 in mid-June. Weekly downloads for the game showed a notable mid-quarter peak, reaching approximately 8.1K in the week of April 18. The app's active users increased to around 16.1K during the same week before gradually declining to approximately 9.5K by the end of June.
Flow Legends: Pipe Games by CASUAL AZUR GAMES experienced modest revenue growth, peaking at about $14 in mid-May. Weekly downloads had an early peak of around 5.1K in mid-April, followed by a decrease to roughly 1.4K by mid-June. Active users for the game peaked at approximately 18.9K in mid-April, with a subsequent decrease to around 12.4K by the end of June.
Idle Lumber Empire from AppQuantum saw its weekly revenue peak at around $1K in late April, with a consistent performance of approximately $745 by the end of June. Weekly downloads spiked at around 4.2K in late May, and the game’s active users also peaked at roughly 6.7K during the same period, before declining to approximately 2.5K by the end of June.
Like a Pizza by MondayOFF, which was released in mid-June, showed promising performance with revenue starting at $1 and rising to $10 by the end of June. Weekly downloads surged from around 2.7K in its release week to approximately 9.6K by the end of June. Active users also saw substantial growth, reaching about 16.6K by the end of the month.
My Town Hotel Games for kids from My Town Games Ltd demonstrated steady performance in terms of weekly downloads, peaking at around 1.4K in mid-April and gradually declining to approximately 694 by the end of June. Active users for the game maintained a stable trend, peaking at around 3.5K in mid-April and ending the quarter at approximately 2.8K.
These insights are based on data from Sensor Tower, where you can find more in-depth analytics and trends for various apps and games.